![]() You may not distribute registered copies of Save Wizard For PS4 to third parties. You must not remove or alter copyright notices on any and all copies of Save Wizard For PS4. DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS. You may also make copies of Save Wizard For PS4 as may be necessary for backup and archival purposes.Ģ. Save Wizard For PS4 is licensed as follows:ĭata Power Development Limited grants you the right to a limited number of installs and the use of authorized copies of Save Wizard For PS4 on your computer running a validly licensed copy of the operating system for which Save Wizard For PS4 was designed i.e. Save Wizard For PS4 is licensed, not sold. Save Wizard For PS4 is protected by copyright laws, international copyright treaties, and other intellectual property laws and treaties. If you do not agree to the terms of this EULA, do not install or use Save Wizard For PS4. This license agreement represents the entire agreement concerning Save Wizard For PS4 between you and Data Power Development Limited, (referred to as "licenser"), and it supersedes any prior proposal, representation, or understanding between the parties. ![]() By installing or otherwise using Save Wizard For PS4, you agree to be bound by the terms of this EULA. IMPORTANT PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE CONTINUING WITH THIS PROGRAM INSTALL: Data Power Development Limited End-User License Agreement ("EULA") is a legal agreement between you (either an individual or a single entity) and Data Power Development Limited for the Save Wizard For PS4 which may include associated software components, media, printed materials, and "online" or electronic documentation. Once a purchase is made, A refund can not be issued for any reason.īy purchasing, You also agree to the END-USER LICENSE AGREEMENT FOR SAVE WIZARD FOR PS4. It has more lots information for anyone further interested but it might be a bit vague, if there's any questions I'll try my best to answer them here.By purchasing, you agree to all of the following īe sure this is what you want before purchasing. To prevent me from creating a giant wall of text, I've attached the TXT file I've been using as a notepad to this post. The ID for Instant Rise would now be 10331 which would be "5B 28 00 00" For their value, you now have to add 10000 to the initial ID of the move.Īnother example, Instant Rise has the ID of 331, add 10000. The ID for this ultimate is now 5005 which would be "8D 13 00 00"Īfter the ultimate attacks is the Evasive move. The format for an ultimate's value is similar to that of the super attacks, except you have to add 5000 to the initial ID.įor example, x4 Kaioken Kamehameha has the ID of 5, now add 5000. The first ultimate attack value is mapped to Square again and the last is mapped to Triangle. The format for a move's value is "XX XX XX XX" and it represents the move's ID in Hex.įor example, a move like Spirit Bomb (Super Attack) which has the ID of 4 would be "04 00 00 00" and a move like Hyper Drain which has the ID of 295 would be "27 01 00 00"Īfter the four super attack values are the Ultimate attacks. The super attack you have mapped to the Square button is the first value, next is the super attack mapped to the Triangle button, then it's Circle, lastly the X button. The address for the first Super attack of the current preset on your first CAC is located at '201BD8970'. I was unable to find a way to decrypt it in order to edit it. I've used Save Mounter to extract the SDATA000.DAT to see if I could try making it fit in a PC Save Editor but the file was encrypted. ![]() Editing any of those values in that range do nothing though, as mentioned before. Something else I noticed that was worth mentioning is that from the address '201C8B5C0' onwards, the data is structured very similarly to that of a decrypted DBXV2 Nintendo Switch save file. Attempting to change the values do nothing and when the game next saves they reset to what they were before. I'm currently not able to modify things like Zeni or items, but I have found some values and addresses for them. I believe the values might shift sometimes, so they might be a very few addresses away from where I recorded them. I am mostly using PS4-Cheater v1.5.4.7 to modify the values for moves, appearance, clothes, presets, and equipment on version 1.17.01 of the game. ![]() I've been looking into save editing for DBXV2 on my 9.00 PS4 and I was hoping to share some of my results with the community in hopes that we'd figure out more about these saves on PS4. ![]()
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